The Incorrigible

Acceleration: 2 Toughness: 16 (2)
Top Speed: 4
 Wounds: 2
Crew: 8+16
 Travel Speed: 2
Cargo Space: 4
 Handling: +1
Guns: 6 (6×8lb, 4×4lb)
Notes: Heavy Armor


Hindrances: Small Quarters (Major), Warped Rudder (Minor)
Small Quarters (Major)
Due to errors during construction, the crew quarters are inadequate. The crew suffer Cabin Fever every 15 days instead of every 30 (see page 130).
Warped Rudder (Minor)
The ship’s rudder is warped and the ship has –1 Handling. This can be repaired, and the Hindrance removed, at a cost of $100 per point of the ship’s base Toughness.

Edges: Storm Worthy, Well Built
Storm Worthy
The ship has sailed through hurricanes and emerged unscathed.
During a storm the GM draws an extra card and the captain chooses whichever one he wishes. This stacks with the Storm Chaser and Wind Sense Edges.
Well Built
The ship is solidly built with her ribs close together to withstand cannon blasts. Increase her base Toughness by 2.

The Incorrigible

Pirates of the Spanish Main JvAdams